Runestones Removed From Diablo III
February 21, 2012 5:00 AMIn a new blog post, Blizzard Entertainment's Diablo III lead designer Jay Wilson outlined some of the changes coming to the beta version of the action RPG sequel. Among the changes is skill categorization, user interface improvements, and the removal of runestones as physical items.Another thing we strive for in our games is concentrated coolness, and while rune quality levels made sense when we were attempting to itemize them throughout the game, they make far less sense as runes are unlocked through the UI. We didnt...
Skrevet av: InsideMacGames - Tuesday, 21 February
